Hi, this one is a personal project I’ve just finished with my girlfriend/partner. It was kind of a sandbox to learn new techniques in general, mainly about Allegorithmic products for texturing. It features many procedural textures created from scratch being the most important the one on the metal structure. Also the design is ours so we had a lot of fun with this one, because we imagined it as if it was our own place.
We used 3ds max, was rendered in corona renderer and the asset production was done using Zbrush, Substance Designer, Substance Painter and postproduced with Adobe After Effects CC 2015.
I hope you enjoy the images as much as we did creating them. If you have any doubts feel free to ask.
Till next time…